Kobolds are small humanoids, dangerous only in great numbers.
AC bonus: +13 dodge bonus
Druid/shifter merge: armor, items, weapon
Bonus hit points: +70
Weapon: 1d6 +6 piercing damage + 2d4 acid damage (shortsword +6)
Special: massive critical +2d6, on-hit: poison 1d2 dexterity (DC 24)
Special abilities Edit
- This polymorph is used by the feat humanoid shape.
- The bonus to the set trap skill and the use poison feat are unlikely to benefit a PC, as the corresponding trap and poison items are unusable while polymorphed.
This polymorph lacks a scripting constant; it must be referred to by the number 103.