Driders are bloodthirsty creatures that lurk in the depths of the earth, seeking warm-blooded prey of any kind.
Statistics[]
Race: aberration
AC bonus: +8 dodge bonus +4 deflection bonus
Druid/shifter merge: armor, items, weapon
Bonus hit points: +60
Size: large
Weapon: 1d8 +5 piercing damage (spear +5)
Special: On-hit: poison 1d2 strength (DC 20)
Spells: magic missile
Shifter ability: darkness (1 + shifter level/10 uses)
Abilities | ||
---|---|---|
strength | 19 | |
dexterity | 17 | |
constitution | 18 |
Skill bonus: +6 discipline, +8 hide, +8 move silently
Extra feats: cleave, weapon proficiency (creature)
Special abilities[]
A drider has freedom.
Notes[]
This polymorph is used by the feat greater wildshape III.
Builder's note[]
This polymorph lacks a scripting constant; it must be referred to by the number 100.