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Elemental water

Even more ferocious and powerful than their lesser kin, elder water elementals are among the oldest of their kind.

Statistics Edit

Race: elemental
AC bonus: +10 dodge bonus
Druid/shifter merge: armor
Bonus hit points: +0
Size: medium
Weapon: 2d10 bludgeoning damage (creature weapon)
Spells: drown

Abilities
  strength 29
dexterity 22
constitution 23
Damage immunity
  fire 100%
Damage reduction: 15/+3

Extra feats: none

Special abilities Edit

A water elemental is immune to critical hit, disease, mind-affecting, paralysis, poison, and sneak attack.

Notes Edit

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