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Outsider mephit earth

Earth mephit: Chaotic and destructive, mephits come in many shapes and have a wide range of abilities. Most are drawn from the various elemental and quasi-elemental planes.

Statistics Edit

Race: outsider
Alignment: true neutral
Armor class: 16
Hit points: 16
Attack bonus: +7
Damage: 1d3+3 piercing-slashing damage (creature weapon)

Hit dice (level): 3
Challenge rating: 3

Saves
  fortitude 4
reflex 2
will 3

Size: small

Abilities
  strength 17
dexterity 8
constitution 13
intelligence 12
wisdom 11
charisma 15
Damage reduction: 10/+1

Trained skills:(‡) hide (8), listen (6), move silently (4), spot (6)
Feats: darkvision, power attack, weapon proficiency (creature)

Blueprint:(‡) nw_mepearth


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