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Human male 99

Mercenaries will fight for pay.

Statistics Edit

Race: dwarf
Alignment: chaotic neutral (chaotic good for level 9, lawful good for level 17)
Armor class: 12, 13, 15, 17, 18, 19
Hit points: 14, 33, 52, 90, 128, 166
Attack bonus: +4, +6, +9, +13/+8, +19/+14/+9, +21/+16/+11/+6 /+21/+16
Damage:
level 1: d8 +2 (battleaxe)
level 3: d12 +3 (great axe)
level 5: d12 +6 (great axe)
level 9: d8 +5 (warhammer)
level 13: d10 +9 (heavy flail +1)
level 17: d8 +9/ d8 +7 (2 warhammers +3)
Disarmed: d3 +(2, 2, 3, 3, 4, 4) (unarmed strike)

Hit dice (level): 1, 3, 5, 9, 13, 17
Challenge rating: 1/2, 2, 4, 7, 9, 13

Saves
  fortitude 6, 7, 8, 12, 14, 16
reflex 1, 2, 2, 4, 5, 6
will 1, 2, 2, 4, 5, 6

Size: medium

Abilities
  strength 15, 15, 16, 17, 18, 18
dexterity 13
constitution 18
intelligence 10
wisdom 12
charisma 6, 6, 3, 3, 3, 3

Trained skills:(‡) discipline (6, 10, 13, 15, 20, 22), parry (5, 5, 5, 9, 8, 11), taunt (-3, -2) (trained only for level 13 and above)
Feats: alertness, ambidexterity (level 17 only), armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), battle training vs. giants, battle training vs. goblins, battle training vs. orcs, called shot (level 17 only), cleave (level 3 and above), darkvision, dodge (level 9 and above), great fortitude (level 9 and above), hardiness vs. poisons, hardiness vs. spells, improved critical (heavy flail (level 13 only), warhammer (level 9 and 17)), improved knockdown (level 17 only), improved power attack (level 13 and above), improved two-weapon fighting (level 17 only), knockdown (level 13 and above), mobility (level 17 only), point blank shot (level 9 and above), power attack (level 3 and above), shield proficiency (level 9 only), skill affinity (lore), stonecunning, two-weapon fighting (level 17 only), weapon focus (battleaxe (level 1 only), great axe (level 3 and 5), heavy flail (level 13 only), warhammer (level 9 and 17)), weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple), weapon specialization (greataxe (level 5 only), heavy flail (level 13 only), warhammer (level 9 and 17))

Blueprint:(‡) nw_dwarfmerc001 to nw_dwarfmerc006

Notes Edit

  • For level 9 and above the actual charisma score is 2 (below the minimum). This is only significant in that charisma buffs cannot bring the score higher than 14.

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