Duergar mage (sorcerer)
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The duergar, also known as gray dwarves, are from the Underdark and are the evil cousins of the surface dwarves.
Statistics
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Race: dwarf
Alignment: lawful evil
Armor class: 13
Hit points: 46, 78, 114
Attack bonus: +9, +14, +21
Damage: d8 (light crossbow +(2, 3, 5))
Hit dice (level): 10, 17, 25
Spellcasting: sorcerer 10, 17, 25
Challenge rating: 7, 12, 17
| Saves | ||
|---|---|---|
| fortitude | 5, 7, 12 | |
| reflex | 5, 7, 10 | |
| will | 8, 11, 15 | |
Size: medium
| Abilities | ||
|---|---|---|
| strength | 10 | |
| dexterity | 14 | |
| constitution | 15 | |
| intelligence | 10 | |
| wisdom | 12 | |
| charisma | 15, 18, 19 | |
| Damage resistance | |||
| cold | 15/- | ||
Trained skills:(‡) concentration (15, 22, 30), spellcraft (13, 20, 28)
Feats: battle training vs. giants, battle training vs. goblins, battle training vs. orcs, combat casting, darkvision, great fortitude (level 25 only), hardiness vs. poisons, hardiness vs. spells, skill affinity (lore), spell focus (evocation), spell penetration (level 17 and above), stonecunning, weapon finesse, weapon focus (light crossbow) (level 17 and above), weapon proficiency (simple)
Blueprint:(‡) x2_mephduer007 to x2_mephduer009
Special abilities
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The bolts a duergar mage fires inflict poison on-hit dealing either d2 strength damage (for the level 25 only) or d2 constitution damage, both with a DC of 14.
Duergar mages are immune to paralysis. They can cast invisibility as a spell-like ability with a caster level equal to their total hit dice (to a maximum of caster level 15).
A duergar mage is a pure sorcerer with the following known spells.
| Level 0 | daze, light, ray of frost, resistance | 6 castings |
|---|---|---|
| Level 1 | burning hands, grease, mage armor, magic missile, sleep | 7 castings |
| Level 2 | invisibility, lesser dispel, Melf's acid arrow, see invisibility | 7 castings |
| Level 3 | fireball, haste, summon creature III | 6 castings |
| Level 4 | improved invisibility, stoneskin | 5 castings |
| Level 5 | cone of cold | 3 castings |
| Level 0 | daze, light, ray of frost, resistance | 6 castings |
|---|---|---|
| Level 1 | burning hands, grease, mage armor, magic missile, sleep | 7 castings |
| Level 2 | ghostly visage, invisibility, lesser dispel, Melf's acid arrow, see invisibility | 7 castings |
| Level 3 | dispel magic, fireball, haste, summon creature III | 7 castings |
| Level 4 | improved invisibility, stoneskin, summon creature IV, wall of fire | 7 castings |
| Level 5 | cloudkill, cone of cold, dominate person, summon creature V | 6 castings |
| Level 6 | chain lightning, greater stoneskin, mass haste | 6 castings |
| Level 7 | finger of death, prismatic spray, spell mantle | 6 castings |
| Level 8 | horrid wilting, premonition | 4 castings |
| Level 0 | daze, light, ray of frost, resistance | 6 castings |
|---|---|---|
| Level 1 | burning hands, grease, mage armor, magic missile, sleep | 7 castings |
| Level 2 | ghostly visage, invisibility, lesser dispel, Melf's acid arrow, see invisibility | 7 castings |
| Level 3 | dispel magic, fireball, haste, summon creature III | 7 castings |
| Level 4 | improved invisibility, stoneskin, summon creature IV, wall of fire | 7 castings |
| Level 5 | cloudkill, cone of cold, dominate person, summon creature V | 6 castings |
| Level 6 | chain lightning, greater stoneskin, mass haste | 6 castings |
| Level 7 | finger of death, prismatic spray, spell mantle | 6 castings |
| Level 8 | horrid wilting, mass charm, premonition | 6 castings |
| Level 9 | gate, time stop, wail of the banshee | 6 castings |
Notes
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- Added in the Hordes of the Underdark expansion.
- A duergar mage cannot be disarmed. Should the AI tell it to unequip its crossbow, it will use unarmed strike.
See also: duergar chief, duergar cleric, duergar mage (wizard), duergar priestess, duergar rogue (HotU), duergar rogue (OC), duergar warrior (HotU), duergar warrior (OC)
