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Aberration drider

Drider wizards are bloodthirsty creatures that lurk in the depths of the earth, seeking warm-blooded prey of any kind.

Statistics Edit

Race: aberration
Alignment: chaotic evil
Armor class: 17
Hit points: 45
Attack bonus: +4
Damage: d4+3 slashing damage (creature weapon)

Hit dice (level): 6
Spellcasting: wizard 6
Challenge rating: 8

Saves
  fortitude 5
reflex 4
will 8

Size: large

Abilities
  strength 15
dexterity 15
constitution 16
intelligence 15
wisdom 16
charisma 16
Spell resistance: 14

Trained skills:(‡) concentration (13), hide (14), listen (12), move silently (13), spellcraft (12), spot (12)
Feats: ambidexterity, combat casting, darkvision, two-weapon fighting, weapon proficiency (creature), weapon proficiency (martial)

Blueprint:(‡) x2_driderw01

Special abilities Edit

The bite of a drider wizard inflicts wraith spider venom on monster hit. In addition, this creature can cast darkness and web, each once per day, and magic missile twice per day, as spell-like abilities with a caster level of 6.

This creature is a level 6 wizard with the following spells prepared.

Level 1 burning hands, mage armor, magic missile
Level 2 cloud of bewilderment, combust, Melf's acid arrow
Level 3 lightning bolt, stinking cloud

Notes Edit

See also: drider, drider chief, drider cleric

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