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Aberration drider cheif

Drider chiefs are bloodthirsty creatures that lurk in the depths of the earth, seeking warm-blooded prey of any kind.

Statistics Edit

Race: aberration
Alignment: chaotic evil
Armor class: 17
Hit points: 58, 128, 168, or 208
Attack bonus: +7/+2, +10/+5, +13/+8/+3, or +15/+10/+5
Damage: d4+2 slashing damage (creature weapon)

Hit dice (level): 11, 16, 21, or 26
Spellcasting: sorcerer 5, 10, 15, or 20
Challenge rating: 10, 17, 23, or 28

Saves
  fortitude 6, 8, 9, or 14
reflex 5, 7, 8, or 11
will 12, 15, 17, or 20

Size: large

Abilities
  strength 15
dexterity 15
constitution 16
intelligence 15
wisdom 16
charisma 18, 18, 19, or 20
Spell resistance: 14

Trained skills:(‡) concentration (13, 13, 18, or 23), hide (10), listen (12), move silently (9), spellcraft (12, 12, 17, or 22), spot (12)
Feats: ambidexterity, combat casting, darkvision, two-weapon fighting, weapon proficiency (creature), weapon proficiency (martial)
Level 11 version (only): weapon proficiency (simple)
Level 16+ versions: shield proficiency, spell focus (evocation)
Level 21+ versions: spell penetration, weapon finesse (level 21 only), weapon focus (shortsword)
Level 26 version: great fortitude

Blueprint:(‡) x2_drider002, x2_drider003, x2_drider004, or x2_drider005

Special abilities Edit

A drider chief has permanent freedom.

The bite of a drider chief inflicts large spider venom on monster hit. In addition, this creature (excepting the level 21 version) can cast darkness once per day as a spell-like ability with a caster level of 6.

This creature is a sorcerer who knows the following spells.

Spells for the level 11 drider chief
Level 0 acid splash, electric jolt, ray of frost 6 castings
Level 1 magic missile, negative energy ray, ray of enfeeblement, sleep 7 castings
Level 2 Melf's acid arrow, see invisibility 5 castings


Spells for the level 16 drider chief
Level 0 acid splash, electric jolt, flare, ray of frost 6 castings
Level 1 burning hands, color spray, grease, magic missile, sleep 7 castings
Level 2 invisibility, lesser dispel, Melf's acid arrow, see invisibility 7 castings
Level 3 fireball, haste, negative energy burst 7 castings
Level 4 ice storm, phantasmal killer 6 castings
Level 5 cone of cold 3 castings


Spells for the level 21 drider chief
Level 0 none 6 castings
Level 1 burning hands, color spray, grease, magic missile, sleep 7 castings
Level 2 ghoul touch, lesser dispel, Melf's acid arrow, see invisibility, Tasha's hideous laughter 7 castings
Level 3 dispel magic, fireball, haste, negative energy burst 7 castings
Level 4 Evard's black tentacles, ice storm, Isaac's lesser missile storm, phantasmal killer 7 castings
Level 5 cloudkill, cone of cold, dominate person, summon creature V 6 castings
Level 6 chain lightning, greater dispelling, Isaac's greater missile storm 6 castings
Level 7 finger of death, prismatic spray 4 castings


Spells for the level 26 drider chief
Level 0 none 6 castings
Level 1 none 8 castings
Level 2 invisibility, lesser dispel, Melf's acid arrow, see invisibility, web 7 castings
Level 3 dispel magic, fireball, flame arrow, haste 7 castings
Level 4 Evard's black tentacles, ice storm, Isaac's lesser missile storm, wall of fire 7 castings
Level 5 cloudkill, cone of cold, dominate person, feeblemind 7 castings
Level 6 chain lightning, greater dispelling, Isaac's greater missile storm 6 castings
Level 7 Bigby's grasping hand, finger of death, prismatic spray 6 castings
Level 8 horrid wilting, summon creature VIII, sunburst 6 castings
Level 9 time stop, wail of the banshee, weird 6 castings

Notes Edit

  • The skills for this creature are almost the same as for the regular drider, but are considered low here due to the drider chief's higher hit dice. The reason the skills are not exactly the same is that concentration and spellcraft go up by 5 in the level 21 version and by another 5 in the level 26 version.

See also: drider, drider cleric, drider wizard

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