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Undead lich

This undead creature looks formidable, but there's something in the way it acts that suggests inexperience, and perhaps more talk than sense.

Statistics Edit

Race: undead
Alignment: chaotic evil
Armor class: 10
Hit points: 120
Attack bonus: +5; off-hand +1
Damage: 1d8+4 bludgeoning damage (dire mace +1, criticals: 20/x2)
Disarmed: 1d3+3 bludgeoning damage (unarmed strike)

Hit dice (level): 8
Challenge rating: 5

Saves
  fortitude 2
reflex 2
will 8

Size:

Abilities
  strength 16
dexterity 10
constitution 10
intelligence 13
wisdom 14
charisma 16

Trained skills:(‡) listen, lore, open lock, set trap, taunt
Feats: alertness, armor proficiency (heavy), disarm, improved disarm, knockdown, weapon focus (creature, dire mace), weapon proficiency (exotic), weapon proficiency (martial)

Blueprint:(‡) creature012

Special abilities Edit

Drawl has damage reduction 5/+1 as well as 50% slashing and piercing immunity. This creature also the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, and poison. Drawl has +10 turn resistance and +20 spell resistance.

Drawl has the use of contagion once per day as a spell-like ability with a caster level of 10.

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