Creature Object Door Object Encounter Object Item Object Merchant Object Placeable Object Sound Object Trigger Object Waypoint Object
Creature Door Encounter Item Merchant Placeable Sound Trigger Waypoint

Item Object Items
Dire mace
Double axe
Two-Bladed sword


Double-Sided Weapon blueprints are directly correlated to the definition for double-sided weapons as defined by Neverwinter Nights. All but the quarterstaff however must be dual-wielded and thus may incur a penalty unless you have the proper feats.

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