Innate level: 4
Range: personal
Save: will
Spell resistance: yes
Area of effect: colossal (10 meter radius)
Duration: instantaneous
Description: Non-friends in the area of effect who fail their saving throw (with a DC of 10 + a quarter the caster's hit dice) suffer a -2 penalty to attack rolls, damage, saving throws, and skills for (1 + a quarter the caster's hit dice) rounds. Although howl attacks have a large area of effect, they are easier to resist and do not last as long as other attack forms.
Notes[]
- Due to a bug, this ability never affects anyone; it is as if every target succeeds at the spell resistance check.
Custom content notes[]
- script:
NW_S1_HowlDoom
- The bug occurs from
MyResistSpell()
returning -1, which the script interprets as successfully resisting the spell.