Specifics: The champion is able to channel a portion of her deity's power once per day, giving her a +3 bonus on attack rolls, damage, and saving throws for a number of rounds equal to her charisma bonus. She also gains damage reduction of 5/+1. The attack and saving throw bonuses increase by +2 at level 10.
- Requires Hordes of the Underdark.
- The bonus damage (reported as divine damage) is from a damage increase effect, so it ignores both damage resistance and damage immunity.
- The attack, damage, and saving throw bonuses increase by a further +2 every five levels and the damage reduction increases as well.
|class level|| attack / damage /|
- Since sacred defense also counts to the +20 cap on saving throws, there is effectively no increase in saving throw bonuses from this feat after level 20. (The cap is reached at level 22, when the +11 bonus from sacred defense, plus the +9 from this feat, hits the cap.)
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