Divine might
From NWNWiki
(Redirected from Divine Might)
Type of feat: general
Prerequisite: turn undead, charisma 13+, strength 13+, power attack
Specifics: The character may spend one of his turn undead attempts to add his charisma bonus to all weapon damage for a number of rounds equal to the charisma bonus.
Use: selected
[edit] Notes
- Added in the expansion packs.
- The bonus damage from divine might is divine damage, but it ignores both divine damage resistance and immunity.
- The bonus damage is capped at 20. Increasing charisma above 51 will only increase the duration, not the damage, of this feat.
- This feat applies to the character, not to the weapon, and is therefore unaffected by changing weapons.
- Using the feat while its effects are still active will not have an effect.
- This feat may only be selected when leveling as a blackguard, paladin or cleric.
[edit] Custom content notes
- A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.
