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Animal direwolf

Dire wolves are larger, more vicious versions of their common cousins. They are often found in the company of powerful rangers or druids.

Statistics Edit

Race: animal
Alignment: true neutral
Armor class: 20 (including the size modifier)
Hit points: 54
Attack bonus: +9
Damage: 2d6+7 slashing damage (criticals: 19-20/x2)

Hit dice (level): 6
Challenge rating: 5

Saves
  fortitude 8
reflex 8
will 3

Size: large

Abilities
  strength 21
dexterity 17
constitution 17
intelligence 3
wisdom 12
charisma 10

Trained skills:(‡) hide (11), listen (10), move silently (8), spot (10)
Feats: cleave, improved critical (creature), keen sense, knockdown, power attack, skill focus (hide, listen, spot), toughness, weapon focus (creature), weapon proficiency (creature), weapon specialization (creature)

Blueprint:(‡) nw_s_wolfdire

Special abilities Edit

This animal has no special abilities.

Notes Edit

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