- This article is about the standard animal (and summons; see notes); for the animal companion, see Boar (animal companion).
Dire boars are larger, more vicious versions of their common cousins. They are often found in the company of powerful rangers or druids.
Statistics[]
Race: animal
Size:
Alignment: true neutral
Armor class: 16
Hit points: 52
Attack bonus: +13
Damage: 1d8+8 slashing damage (criticals: 20/x2) (creature weapon)
Abilities | ||
---|---|---|
strength | 27 | |
dexterity | 10 | |
constitution | 17 | |
intelligence | 3 | |
wisdom | 13 | |
charisma | 8 |
Trained skills:(‡) listen (10), spot (9)
Feats: weapon proficiency (creature)
Blueprint:(‡) nw_boardire
Craft drop: leather hide
Special abilities[]
The dire boar can enter a state of ferocity once per day.
Notes[]
- This creature is flagged as having omnivore behavior. It will only attack non-friends who are not rangers or druids that come within five meters of it.
- The summon creature II spell summons a weaker creature with a strength of only 17 and constitution of 11. This reduces attack bonuses and damage by 5, lowers the fortitude save to 5, and lowers hit points to 33. The summoned creature is not flagged as an omnivore. The ResRef of this summoned creature is
nw_s_boardire
.