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Animal direbear

Dire bears are larger, more vicious versions of their common cousins. They are often found in the company of powerful rangers or druids.

Statistics Edit

Race: animal
Alignment: true neutral
Armor class: 17  including the size modifier
Hit points: 102
Attack bonus: +18/+13
Damage: 2d4+10 / 2d4+10 / 2d8+10 (claw/claw/bite creature weapons)

Hit dice (level): 12
Challenge rating: 9

Saves
  fortitude 12
reflex 9
will 5

Size: large

Abilities
  strength 31
dexterity 13
constitution 19
intelligence 3
wisdom 12
charisma 10

Trained skills:(‡) discipline (15), listen (8), spot (8)
Feats: cleave, power attack, weapon proficiency (creature)

Blueprint:(‡) nw_beardire
Craft drop: leather hide

Special abilities Edit

Once per day, this animal can enter a state of improved intensity.

Notes Edit

  • The summon creature V spell and transmogrifying wand item property summon a weaker creature with a strength of only 24, no ranks in discipline, no feats other than the weapon proficiency, and no uses of intensity. This reduces attack bonuses and damage by 3 and lowers the challenge rating to 8. The ResRef of this summoned creature is nw_s_beardire.
  • A variant on this creature is the ancient dire bear, which differs from a regular dire bear only in that it has 300 hit points and its challenge rating is 15. The ResRef of this creature is nw_beardireboss.

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