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Defensive stance

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Defensive stance

Type of feat: class
Prerequisite: dwarven defender 1

Specifics: When he needs to, the defender can become a stalwart bastion of defense. In this defensive stance, a defender gains phenomenal strength and durability, but he cannot move from the spot he is defending. He gains the following benefits:

At first level, this ability can be used once per day. Every 2 levels beyond 1, the dwarven defender gains an additional use per day.

Use: combat mode

[edit] Notes

  • Requires Hordes of the Underdark.
  • This feat does not work with ranged weapons.
  • The bonuses granted by this feat are subject to the ability cap of +12 and the dodge AC cap of +20.
  • Defense stance mode automatically drops if the character's current target is removed and all other opponents are out of reach.
  • A character in a defensive stance may manually target an out-of-reach opponent, but will not move to engage such an opponent.
  • An opponent can back out of reach of a character in a defensive stance. Since the opponent is not removed, this will not cancel the stance. On the other hand, the character will not move to re-engage this opponent.
  • If a party member comes between a character and his target, the character might drop out of defensive stance mode, just as when there are no more targets.
  • The defensive stance mode will break if the character attempts a taunt.
  • Casting a spell will not break a defensive stance, but it does remove all bonuses of the stance. (This is likely a bug.)
  • Most usable items that cannot be equipped (such as healer's kits) may be used without breaking a defensive stance.
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