Gaming
 

Deaf

From NWNWiki

Deaf

Deafened creatures are unable to make listen checks and cannot receive calls and warnings from allies. They also have a 20% chance to fail any arcane spell they attempt to cast.

[edit] Notes

  • Despite the nature of this effect, and what the D&D rules state, deafness does not apply spellcasting failure to divine casters. Furthermore, spell components are not taken into account.