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Darkness

From NWNWiki

This article is about the effect; for other uses, see Darkness (disambiguation).
Darkness

When a character is surrounded by magical darkness they are considered blinded when trying to see other creatures, and invisible when other creatures attempt to see them.

Darkness consists of an area with a blackened appearance those within it often receive a darkened appearance (both of these are purely visual and do not influence combat). Also, one of three things happens to characters within this area.

  1. If the character is immune to the spell which generated darkness and is hostile to the creator of the darkness effect but does not have spell level absorption, he does not receive a darkened appearance and no effects are added.
  2. Otherwise, if the character created the darkness area of effect, he gains a darkness form of invisibility and his appearance is darkened.
  3. Otherwise, the character receives a darkness form of invisibility, a darkness form of blindness, and a darkened appearance.

Darkvision does not pierce magical darkness, but ultravision does.

Spells or effects such as true seeing and ultravision do not "lift" the visual aspects of the spell. The player can use the <tab> key to "see" where enemies are when he/she has one of these effects active in darkness.

  • The darkness form of invisibility is distinguished from normal invisibility in that ultravision is substituted for see invisibility (canceling the innate 50% concealment and -4 penalty to attacking the invisible creature and negatively canceling your own +2 bonus for attacking while invisible).
  • The darkness form of blindness is distinguished from normal blindness in that both ultravision and trueseeing nullify it (even the 50% attacker miss chance and flat-footed). However if these effects are lost while in the darkness then both the darkness form of blindness and the darkness form of invisibility are also lost.