Damage weapons on doors CEP
From NWNWiki
Damage weapons on doors CEP is an OSRS feature that is in the coding stage. This feature considers the possibility of damaging the weapon used to bash a door. It requires both expansion packs and CEP.
[edit] Vault description
This submission is described by its author (Kilana) on the Neverwinter Vault as follows.
This is a custom script to go on a door's OnPhysicalAttacked event. When a creature attacks a door with a weapon, there is a chance for the weapon to be damaged (Temporary Damage Penalty Item Property).
Different weapons have different chances to be damaged. Ex: Mauls/Warhammers have 0% Chance of being damaged; Daggers have something around 70% Chance of getting damaged.
The amount of damage penalty also varies depending on the weapon.
Default Duration is 1 hour(3600 seconds), base chance is 20%... these can be changed within the script.
Update: Fixed script to display Character name instead of GSpy ID
Also included an erf with a sample area, and NPC blacksmith which can repair damaged weapons. (Will only remove temporary damage penalty effects, he doesn't touch permanent damage penalty properties.
