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This tutorial by Mr. X covers every aspect of custom doors, from simply adding a generic door to making tile-specific custom doors to altering tiles so they appear with their custom-set doors automatically in the tileset. It was (in 2006) also fresh off the presses using the latest release from BioWare: the Neverwinter Export Scripts for 3DSMax. It includes detailed instructions on creating DWK files with the new scripts, and also includes .max files and all the .mdl, .dwk, and .2da files for you to check your work against.

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