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Chill Touch

Caster level: Sorcerer / Wizard 1
Innate level: 1
School: Necromancy
Descriptors: None
Component(s): V, S
Range: Touch
Immunity type: Negative
Saving throw: Fortitude partial or Will negates (see text)
Spell resistance: Yes
Area of effect/target: Creature touched
Duration: Instantaneous

Description: The caster's hand glows with blue energy. A successful touch disrupts the life force of living creatures. Each touch channels negative energy that deals 1d6 points of damage. The touched creature also takes 1 point of Strength damage unless it makes a successful Fortitude saving throw.

An undead creature touched takes no damage of either sort, but it must make a successful Will saving throw or flee as if panicked for 1d4 rounds +1 round per caster level.

Custom spell: This spell is part of the Grimoire and is not part of standard Neverwinter Nights.

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