Celestial avengers are fiercely independent, bear-headed, heavenly creatures, who act as self-appointed bounty hunters with the sole aim of bringing in the unrighteous for judgment.
Alignment: lawful good
Armor class: 34
Hit points: 105
Attack bonus: +26/+21/+16/+11
Damage: 1d8+9 slashing damage, +1d6 fire damage vs. evil (longsword +4)
Hit dice (level): 17
Challenge rating: 14
Spell resistance: 28
Damage reduction: 10/+1
Trained skills:(‡) animal empathy (18), concentration (19), hide (10), listen (21), move silently (10), spot (21)
Feats: armor proficiency (heavy), cleave, knockdown, power attack, skill focus (concentration, listen, spot), weapon proficiency (creature), weapon proficiency (martial), weapon specialization (greatsword)
Special abilities Edit
A celestial avenger is immune to paralysis, and it has a +4 bonus to saving throws versus poison. It is vulnerable to a blessed bolt.
This creature can enter a greater rage once per day. It can also cast, as a spell-like ability with a caster level of 15, chain lightning three times per day and destruction once per day.