Outsider avenger

Celestial avengers are fiercely independent, bear-headed, heavenly creatures, who act as self-appointed bounty hunters with the sole aim of bringing in the unrighteous for judgment.

Statistics Edit

Race: outsider
Alignment: lawful good
Armor class: 34
Hit points: 105
Attack bonus: +26/+21/+16/+11
Damage: 1d8+9 slashing damage, +1d6 fire damage vs. evil (longsword +4)

Hit dice (level): 17
Challenge rating: 14

  fortitude 15
reflex 12
will 12

Size: medium

  strength 20
dexterity 17
constitution 16
intelligence 16
wisdom 16
charisma 16
Spell resistance: 28
Damage immunity
  electrical 100%
Damage reduction: 10/+1

Trained skills:(‡) animal empathy (18), concentration (19), hide (10), listen (21), move silently (10), spot (21)
Feats: armor proficiency (heavy), cleave, knockdown, power attack, skill focus (concentration, listen, spot), weapon proficiency (creature), weapon proficiency (martial), weapon specialization (greatsword)

Blueprint:(‡) nw_s_ctrumpet

Special abilities Edit

A celestial avenger is immune to paralysis, and it has a +4 bonus to saving throws versus poison. It is vulnerable to a blessed bolt.

This creature can enter a greater rage once per day. It can also cast, as a spell-like ability with a caster level of 15, chain lightning three times per day and destruction once per day.

Notes Edit

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