This article covers the layout of the file; for the default contents, see categories.2da (contents).

The categories.2da file is used to inform the game's AI about how to use feats and skills appropriately. This is done by having the "CATEGORY" column of feat.2da, and the "Category" column of skills.2da, contain the ID of the appropriate row in categories.2da, and giving the AI the means to choose feats and skills based on this categorization. This .2da serves more as documentation than anything else.

Columns of categories.2da
Name Description
ID (no actual name) Row numbers for the benefit of human readers. The game engine ignores the value in this field, instead generating sequential row numbers as the file is read. It is good practice to keep the entries in this field sequentially numbered to avoid confusion.
Category A description of the category for the reference of human readers.

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