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Boar (animal companion)

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Animal direboar

The dire boar is a strong ally, and as it gains levels it receives the ferocity ability, giving it a bonus to attack and damage rolls. The dire boar is a larger, more vicious version of their common cousins. Their thick hide and bone ridges allow them to wade into battle without much chance of being hurt.

Statistics Edit

Race: animal
Alignment: true neutral
Armor class: 16
Hit points: 17 to 300
Attack bonus: +1 to +41/+36/+31
Damage:
at level 1: 1d4+1 slashing damage
at level 40: 2d12+16 slashing damage

Hit dice (level): 1 to 40
Challenge rating: 2 to 25

Saves
  fortitude 3 to 23
reflex 2 to 22
will 1 to 17

Size: medium

Abilities
  strength 13 to 32
dexterity 10
constitution 13
intelligence 3
wisdom 13
charisma 8

Trained skills:(‡) listen 9, spot 8 (plus ability modifiers)
Feats: weapon proficiency (creature), toughness (at level 21), epic toughness (at level 25)

Blueprint:(‡) nw_ac_boar01 to nw_ac_boar40

Special abilities Edit

A boar animal companion's natural attack (a bite) increases in base damage and enhancement bonus as levels are gained. In addition, the boar companion gains use of improved ferocity, with the number of uses per day dependent on level.

master
level
base
damage
enhancement
bonus
improved
ferocity
1 1d4    
2 1d6    
5 1d8   1x/day
9 2d6   1x/day
10 2d6   2x/day
15 2d6   3x/day
18 2d8   3x/day
20 2d8   5x/day
21 2d8 +1 5x/day
25 2d12 +2 5x/day
30 2d12 +3 5x/day
35 2d12 +4 5x/day
40 2d12 +5 5x/day

NotesEdit

  • The boar animal companion's strength increases rapidly, but only in the pre-epic levels. Specifically, strength increases by one for each level obtained up to level 20, then does not increase after that.
  • This animal companion's skills do not improve as level increases.

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