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Initial effect: Lowers constitution by 1.
Secondary effect: Puts target to sleep for 10 rounds.
Save DC: 14

Blue whinnis is resisted upon contraction if the target makes a successful fortitude saving throw. If the save fails, the initial effect is applied, and one minute later a second saving throw is attempted to avoid the secondary effect. Scripts: Sleep effect is accomplished through scripting (NW_S0_2BluWhinn).

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