Bigby's grasping hand
From NWNWiki
Caster level: sorcerer/wizard 7
Innate level: 7
School: evocation
Components: verbal, somatic
Range: long (40 meters)
Area of effect: single creature
Duration: 1 round / level
Save: none
Spell resistance: yes
Description: A giant hand appears and attacks the target. If the hand hits and succeeds in a grapple check, the opponent will be held for the duration of the spell.
[edit] Notes
- Added in the expansion packs.
- To hit the target, the hand makes a specialized attack roll:
1d20 + caster level + (casting ability modifier + 10) - 1 vs. target's armor class
- To successfully grapple the target after hitting it, the hand must pass a grapple check, with a tie being successful:
1d20 + caster level + (casting ability modifier + 10) + 4 vs. 1d20 + target's BAB + target's strength modifier + target's grapple size modifier.
- This spell may be removed by casting clarity, freedom of movement, remove paralysis, restoration, greater restoration or any dispel spell -- or hitting the affected player with a holy sword.
- If the target is immune to paralysis (such as from freedom) or mind-affecting spells, the hand still holds the target in place, but they can take other actions besides moving (the script uses the function
EffectCutsceneImmobilize(), which bypasses those immunities). The normal methods for removing the spell will no longer work except for dispel.
[edit] Custom content notes
- script:
x0_s0_bigby3.nss
