FANDOM


Is x1bigby5
Spell level: sorcerer/wizard 9

Innate level: 9
School: evocation
Components: verbal, somatic
Range: long (40 meters)
Area of effect: single
Duration: 1 round / level
Save: none
Spell resistance: yes

Description: A giant hand appears and attacks the target. If it hits and succeeds in a grapple check, the target is held fast for the duration of the spell and suffers 2d6+12 points of bludgeoning damage each round.

Notes Edit

  • Added in the expansion packs.
  • The grapple check starts with a modified attack roll:
d20 + caster's ability modifier + caster level + 12 - 1.
If this roll meets or exceeds the target's armor class, then an actual grapple is attempted:
caster: d20 + ability modifier + caster level + 12 + 4 vs.
target: d20 + strength modifier + BAB + size modifier.
A tie means a successful grapple.
  • For these checks, casters with wizard levels use their intelligence modifier, and all other casters use charisma.
  • If the target is immune to either paralysis or mind-affecting spells, the target will be immobilized instead of paralyzed. This allows the target to perform actions while held stationary, but makes it harder to remove this spell.
  • Paralysis (hence also the "normal" version of this spell) can be removed with remove paralysis, freedom of movement, or restoration. (There are no special ways to remove immobilization, though.) Removing the paralysis also removes the hand and associated damage.

Custom content notesEdit

  • Script: x0_s0_bigby5

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.