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Base save

From NWNWiki

Base Saves are determined by your class level for levels 1-20. There are three base saves: Fortitude, Reflex and Will. Each class has one or more primary saving throw(s). These follow the high save progression listed below. The remaining saves follow the low save progression.


Class LevelLow SaveHigh Save
1+0+2
2+0+3
3+1+3
4+1+4
5+1+4
6+2+5
7+2+5
8+2+6
9+3+6
10+3+7
11+3+7
12+4+8
13+4+8
14+4+9
15+5+9
16+5+10
17+5+10
18+6+11
19+6+11
20+6+12


Base Saves and Multiclass Characters

Calculate the Base Saves of multiclass characters by adding up the base saves of their individual classes. For example, a level 6 barbarian / level 4 rogue has a fortitude save of 5 from the barbarian levels (high save) and 1 from the rogue levels (low save), resulting in a base fortitude save of 6. This character has a reflex save of 2 from the barbarian levels (low save) and 4 from the rogue levels (high save), resulting in a reflex save of 6. The will save is 2 from barbarian levels (low save) and 1 from rogue levels (low save), resulting in a will save of 3.


Base Saves and Epic Characters

Once they reach epic levels, all characters have the same rate of base save progression, regardless of their class. All base saves increase by one every two levels. The first increase comes at character level 22.

[edit] Notes

  • It is possible for multiclass characters to achieve higher base saving throws than non-multiclass characters. For example a fighter 10/barbarian 10 has a base fortitude save of 14 (7 from fighter + 7 from barbarian), whereas a pure fighter has a base fortitude save of 12.