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Bandit archer

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Human female 99

Bandits are a bane of travelers, particularly those traveling alone and at night.

Statistics Edit

Race: human
Alignment: chaotic neutral
Armor class: 13
Hit points: 12
Attack bonus: +4 (ranged), +3 (melee)
Damage: 1d8 (longbow)
Disarmed: 1d3+2 (unarmed strike)

Hit dice (level): 1
Challenge rating: 1/2

Saves
  fortitude 3
reflex 2
will 1

Size: medium

Abilities
  strength 14
dexterity 15
constitution 12
intelligence 10
wisdom 13
charisma 8

Trained skills:(‡) animal empathy (3), discipline (6), lore (4), taunt (3)
Feats: armor proficiency (light), armor proficiency (medium), favored enemy (goblinoids), quick to master, shield proficiency, toughness, trackless step, weapon focus (longbow), weapon proficiency (martial), weapon proficiency (simple)

Blueprint:(‡) nw_bandit002

Special abilities Edit

The arrows of the bandit archer inflict poison on-hit for 1d2 constitution damage DC 14.

NotesEdit

See also: half-orc bandit, bandit, bandit chief, bandit cleric, bandit mage, bandit rogue

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