FANDOM


Elemental air

Among the swiftest and most agile creatures in existence, air elementals are often summoned for use in great battles over vast stretches of open terrain.

Statistics Edit

Race: elemental
Alignment: true neutral
Armor class: 18
Hit points: 26
Attack bonus: +8
Damage: 1d6+1 bludgeoning damage (creature weapon)

Hit dice (level): 4
Challenge rating: 4

Saves
  fortitude 3
reflex 6
will 4

Size: medium

Abilities
  strength 12
dexterity 21
constitution 14
intelligence 4
wisdom 11
charisma 11

Trained skills:(‡) listen (7), spot (7)
Feats: darkvision, weapon finesse, weapon proficiency (creature)

Blueprint:(‡) nw_air

Special abilities Edit

An air elemental has the standard elemental immunities to critical hits, disease, mind-affecting spells, paralysis, poison, and sneak attacks.

This creature can use its whirlwind ability once per day.

Notes Edit

See also: huge air elemental, greater air elemental, elder air elemental

Trivia Edit

  • Within the game, they have no gender. But their portrait and model are feminine.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.