FANDOM


The APPEARANCE_TYPE_* constants are used in NWScript to indicate the appearance of a creature. These integer values correspond to rows in appearance.2da.

Appearance type constants
constant notes
APPEARANCE_TYPE_INVALID does not correspond to a row
APPEARANCE_TYPE_ALLIP
APPEARANCE_TYPE_ANIMATED_CHEST
APPEARANCE_TYPE_ARANEA
APPEARANCE_TYPE_ARCH_TARGET
APPEARANCE_TYPE_ARIBETH
APPEARANCE_TYPE_ASABI_CHIEFTAIN
APPEARANCE_TYPE_ASABI_SHAMAN
APPEARANCE_TYPE_ASABI_WARRIOR
APPEARANCE_TYPE_AZER_FEMALE
APPEARANCE_TYPE_AZER_MALE
APPEARANCE_TYPE_BADGER
APPEARANCE_TYPE_BADGER_DIRE
APPEARANCE_TYPE_BALOR
APPEARANCE_TYPE_BARTENDER
APPEARANCE_TYPE_BASILISK
APPEARANCE_TYPE_BAT
APPEARANCE_TYPE_BAT_HORROR
APPEARANCE_TYPE_BEAR_BLACK
APPEARANCE_TYPE_BEAR_BROWN
APPEARANCE_TYPE_BEAR_DIRE
APPEARANCE_TYPE_BEAR_KODIAK
APPEARANCE_TYPE_BEAR_POLAR
APPEARANCE_TYPE_BEETLE_FIRE
APPEARANCE_TYPE_BEETLE_SLICER
APPEARANCE_TYPE_BEETLE_STAG
APPEARANCE_TYPE_BEETLE_STINK
APPEARANCE_TYPE_BEGGER
APPEARANCE_TYPE_BEHOLDER
APPEARANCE_TYPE_BEHOLDER_EYEBALL
APPEARANCE_TYPE_BEHOLDER_MAGE
APPEARANCE_TYPE_BEHOLDER_MOTHER
APPEARANCE_TYPE_BLOOD_SAILER
APPEARANCE_TYPE_BOAR
APPEARANCE_TYPE_BOAR_DIRE
APPEARANCE_TYPE_BODAK
APPEARANCE_TYPE_BUGBEAR_A
APPEARANCE_TYPE_BUGBEAR_B
APPEARANCE_TYPE_BUGBEAR_CHIEFTAIN_A
APPEARANCE_TYPE_BUGBEAR_CHIEFTAIN_B
APPEARANCE_TYPE_BUGBEAR_SHAMAN_A
APPEARANCE_TYPE_BUGBEAR_SHAMAN_B
APPEARANCE_TYPE_BULETTE
APPEARANCE_TYPE_CAT_CAT_DIRE
APPEARANCE_TYPE_CAT_COUGAR
APPEARANCE_TYPE_CAT_CRAG_CAT
APPEARANCE_TYPE_CAT_JAGUAR
APPEARANCE_TYPE_CAT_KRENSHAR
APPEARANCE_TYPE_CAT_LEOPARD
APPEARANCE_TYPE_CAT_LION
APPEARANCE_TYPE_CAT_MPANTHER
APPEARANCE_TYPE_CAT_PANTHER
APPEARANCE_TYPE_CHICKEN
APPEARANCE_TYPE_COCKATRICE
APPEARANCE_TYPE_COMBAT_DUMMY
APPEARANCE_TYPE_CONVICT
APPEARANCE_TYPE_COW
APPEARANCE_TYPE_CULT_MEMBER
APPEARANCE_TYPE_DEEP_ROTHE
APPEARANCE_TYPE_DEER
APPEARANCE_TYPE_DEER_STAG
APPEARANCE_TYPE_DEMI_LICH
APPEARANCE_TYPE_DEVIL
APPEARANCE_TYPE_DOG
APPEARANCE_TYPE_DOG_BLINKDOG
APPEARANCE_TYPE_DOG_DIRE_WOLF
APPEARANCE_TYPE_DOG_FENHOUND
APPEARANCE_TYPE_DOG_HELL_HOUND
APPEARANCE_TYPE_DOG_SHADOW_MASTIF
APPEARANCE_TYPE_DOG_WINTER_WOLF
APPEARANCE_TYPE_DOG_WOLF
APPEARANCE_TYPE_DOG_WORG
APPEARANCE_TYPE_DOOM_KNIGHT
APPEARANCE_TYPE_DRACOLICH
APPEARANCE_TYPE_DRAGON_BLACK
APPEARANCE_TYPE_DRAGON_BLUE
APPEARANCE_TYPE_DRAGON_BRASS
APPEARANCE_TYPE_DRAGON_BRONZE
APPEARANCE_TYPE_DRAGON_COPPER
APPEARANCE_TYPE_DRAGON_GOLD
APPEARANCE_TYPE_DRAGON_GREEN
APPEARANCE_TYPE_DRAGON_PRIS
APPEARANCE_TYPE_DRAGON_RED
APPEARANCE_TYPE_DRAGON_SHADOW
APPEARANCE_TYPE_DRAGON_SILVER
APPEARANCE_TYPE_DRAGON_WHITE
APPEARANCE_TYPE_DRIDER
APPEARANCE_TYPE_DRIDER_CHIEF
APPEARANCE_TYPE_DRIDER_FEMALE
APPEARANCE_TYPE_DROW_CLERIC
APPEARANCE_TYPE_DROW_FEMALE_1
APPEARANCE_TYPE_DROW_FEMALE_2
APPEARANCE_TYPE_DROW_FIGHTER
APPEARANCE_TYPE_DROW_MATRON
APPEARANCE_TYPE_DROW_SLAVE
APPEARANCE_TYPE_DROW_WARRIOR_1
APPEARANCE_TYPE_DROW_WARRIOR_2
APPEARANCE_TYPE_DROW_WARRIOR_3
APPEARANCE_TYPE_DROW_WIZARD
APPEARANCE_TYPE_DUERGAR_CHIEF
APPEARANCE_TYPE_DRUEGAR_CLERIC
APPEARANCE_TYPE_DRUEGAR_FIGHTER
APPEARANCE_TYPE_DUERGAR_SLAVE
APPEARANCE_TYPE_DRYAD
APPEARANCE_TYPE_DWARF
APPEARANCE_TYPE_DWARF_GOLEM the bronze and silver golems from HotU
APPEARANCE_TYPE_DWARF_HALFORC "*_HALFORC_GOLEM" would be more accurate;
the gold golem from HotU
APPEARANCE_TYPE_DWARF_NPC_FEMALE
APPEARANCE_TYPE_DWARF_NPC_MALE
APPEARANCE_TYPE_ELEMENTAL_AIR
APPEARANCE_TYPE_ELEMENTAL_AIR_ELDER
APPEARANCE_TYPE_ELEMENTAL_EARTH
APPEARANCE_TYPE_ELEMENTAL_EARTH_ELDER
APPEARANCE_TYPE_ELEMENTAL_FIRE
APPEARANCE_TYPE_ELEMENTAL_FIRE_ELDER
APPEARANCE_TYPE_ELEMENTAL_WATER
APPEARANCE_TYPE_ELEMENTAL_WATER_ELDER
APPEARANCE_TYPE_ELF
APPEARANCE_TYPE_ELF_NPC_FEMALE
APPEARANCE_TYPE_ELF_NPC_MALE_01
APPEARANCE_TYPE_ELF_NPC_MALE_02
APPEARANCE_TYPE_ETTERCAP
APPEARANCE_TYPE_ETTIN
APPEARANCE_TYPE_FAERIE_DRAGON
APPEARANCE_TYPE_FAIRY
APPEARANCE_TYPE_FALCON
APPEARANCE_TYPE_FEMALE_01
APPEARANCE_TYPE_FEMALE_02
APPEARANCE_TYPE_FEMALE_03
APPEARANCE_TYPE_FEMALE_04
APPEARANCE_TYPE_FORMIAN_MYRMARCH
APPEARANCE_TYPE_FORMIAN_QUEEN
APPEARANCE_TYPE_FORMIAN_WARRIOR
APPEARANCE_TYPE_FORMIAN_WORKER
APPEARANCE_TYPE_GARGOYLE
APPEARANCE_TYPE_GELATINOUS_CUBE
APPEARANCE_TYPE_GHAST
APPEARANCE_TYPE_GHOUL
APPEARANCE_TYPE_GHOUL_LORD
APPEARANCE_TYPE_GIANT_FIRE
APPEARANCE_TYPE_GIANT_FIRE_FEMALE
APPEARANCE_TYPE_GIANT_FROST
APPEARANCE_TYPE_GIANT_FROST_FEMALE
APPEARANCE_TYPE_GIANT_HILL
APPEARANCE_TYPE_GIANT_MOUNTAIN
APPEARANCE_TYPE_GNOLL_WARRIOR
APPEARANCE_TYPE_GNOLL_WIZ
APPEARANCE_TYPE_GNOME
APPEARANCE_TYPE_GNOME_NPC_FEMALE
APPEARANCE_TYPE_GNOME_NPC_MALE
APPEARANCE_TYPE_GOBLIN_A
APPEARANCE_TYPE_GOBLIN_B
APPEARANCE_TYPE_GOBLIN_CHIEF_A
APPEARANCE_TYPE_GOBLIN_CHIEF_B
APPEARANCE_TYPE_GOBLIN_SHAMAN_A
APPEARANCE_TYPE_GOBLIN_SHAMAN_B
APPEARANCE_TYPE_GOLEM_ADAMANTIUM
APPEARANCE_TYPE_GOLEM_BONE
APPEARANCE_TYPE_GOLEM_CLAY
APPEARANCE_TYPE_GOLEM_DEMONFLESH
APPEARANCE_TYPE_GOLEM_FLESH
APPEARANCE_TYPE_GOLEM_IRON
APPEARANCE_TYPE_GOLEM_MITHRAL
APPEARANCE_TYPE_GOLEM_STONE
APPEARANCE_TYPE_GORGON
APPEARANCE_TYPE_GRAY_OOZE
APPEARANCE_TYPE_GREY_RENDER
APPEARANCE_TYPE_GYNOSPHINX
APPEARANCE_TYPE_HALFLING
APPEARANCE_TYPE_HALFLING_NPC_FEMALE
APPEARANCE_TYPE_HALFLING_NPC_MALE
APPEARANCE_TYPE_HALF_ELF
APPEARANCE_TYPE_HALF_ORC
APPEARANCE_TYPE_HALF_ORC_NPC_FEMALE
APPEARANCE_TYPE_HALF_ORC_NPC_MALE_01
APPEARANCE_TYPE_HALF_ORC_NPC_MALE_02
APPEARANCE_TYPE_HARPY
APPEARANCE_TYPE_HELMED_HORROR
APPEARANCE_TYPE_HEURODIS_LICH
APPEARANCE_TYPE_HOBGOBLIN_WARRIOR
APPEARANCE_TYPE_HOBGOBLIN_WIZARD
APPEARANCE_TYPE_HOOK_HORROR
APPEARANCE_TYPE_HOUSE_GUARD
APPEARANCE_TYPE_HUMAN
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_01
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_02
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_03
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_04
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_05
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_06
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_07
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_08
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_09
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_10
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_11
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_12
APPEARANCE_TYPE_HUMAN_NPC_MALE_01
APPEARANCE_TYPE_HUMAN_NPC_MALE_02
APPEARANCE_TYPE_HUMAN_NPC_MALE_03
APPEARANCE_TYPE_HUMAN_NPC_MALE_04
APPEARANCE_TYPE_HUMAN_NPC_MALE_05
APPEARANCE_TYPE_HUMAN_NPC_MALE_06
APPEARANCE_TYPE_HUMAN_NPC_MALE_07
APPEARANCE_TYPE_HUMAN_NPC_MALE_08
APPEARANCE_TYPE_HUMAN_NPC_MALE_09
APPEARANCE_TYPE_HUMAN_NPC_MALE_10
APPEARANCE_TYPE_HUMAN_NPC_MALE_11
APPEARANCE_TYPE_HUMAN_NPC_MALE_12
APPEARANCE_TYPE_HUMAN_NPC_MALE_13
APPEARANCE_TYPE_HUMAN_NPC_MALE_14
APPEARANCE_TYPE_HUMAN_NPC_MALE_15
APPEARANCE_TYPE_HUMAN_NPC_MALE_16
APPEARANCE_TYPE_HUMAN_NPC_MALE_17
APPEARANCE_TYPE_HUMAN_NPC_MALE_18
APPEARANCE_TYPE_IMP
APPEARANCE_TYPE_INN_KEEPER
APPEARANCE_TYPE_INTELLECT_DEVOURER
APPEARANCE_TYPE_INVISIBLE_HUMAN_MALE
APPEARANCE_TYPE_INVISIBLE_STALKER
APPEARANCE_TYPE_KID_FEMALE
APPEARANCE_TYPE_KID_MALE
APPEARANCE_TYPE_KOBOLD_A
APPEARANCE_TYPE_KOBOLD_B
APPEARANCE_TYPE_KOBOLD_CHIEF_A
APPEARANCE_TYPE_KOBOLD_CHIEF_B
APPEARANCE_TYPE_KOBOLD_SHAMAN_A
APPEARANCE_TYPE_KOBOLD_SHAMAN_B
APPEARANCE_TYPE_LANTERN_ARCHON
APPEARANCE_TYPE_LICH
APPEARANCE_TYPE_LIZARDFOLK_A
APPEARANCE_TYPE_LIZARDFOLK_B
APPEARANCE_TYPE_LIZARDFOLK_SHAMAN_A
APPEARANCE_TYPE_LIZARDFOLK_SHAMAN_B
APPEARANCE_TYPE_LIZARDFOLK_WARRIOR_A
APPEARANCE_TYPE_LIZARDFOLK_WARRIOR_B
APPEARANCE_TYPE_LUSKAN_GUARD
APPEARANCE_TYPE_MALE_01
APPEARANCE_TYPE_MALE_02
APPEARANCE_TYPE_MALE_03
APPEARANCE_TYPE_MALE_04
APPEARANCE_TYPE_MALE_05
APPEARANCE_TYPE_MANTICORE
APPEARANCE_TYPE_MEDUSA
APPEARANCE_TYPE_MEPHISTO_BIG
APPEARANCE_TYPE_MEPHISTO_NORM
APPEARANCE_TYPE_MEPHIT_AIR
APPEARANCE_TYPE_MEPHIT_DUST
APPEARANCE_TYPE_MEPHIT_EARTH
APPEARANCE_TYPE_MEPHIT_FIRE
APPEARANCE_TYPE_MEPHIT_ICE
APPEARANCE_TYPE_MEPHIT_MAGMA
APPEARANCE_TYPE_MEPHIT_OOZE
APPEARANCE_TYPE_MEPHIT_SALT
APPEARANCE_TYPE_MEPHIT_STEAM
APPEARANCE_TYPE_MEPHIT_WATER
APPEARANCE_TYPE_MINDFLAYER
APPEARANCE_TYPE_MINDFLAYER_2
APPEARANCE_TYPE_MINDFLAYER_ALHOON
APPEARANCE_TYPE_MINOGON
APPEARANCE_TYPE_MINOTAUR
APPEARANCE_TYPE_MINOTAUR_CHIEFTAIN
APPEARANCE_TYPE_MINOTAUR_SHAMAN
APPEARANCE_TYPE_MOHRG
APPEARANCE_TYPE_MUMMY_COMMON
APPEARANCE_TYPE_MUMMY_FIGHTER_2
APPEARANCE_TYPE_MUMMY_GREATER
APPEARANCE_TYPE_MUMMY_WARRIOR
APPEARANCE_TYPE_NWN_AARIN
APPEARANCE_TYPE_NWN_ARIBETH_EVIL
APPEARANCE_TYPE_NWN_HAEDRALINE
APPEARANCE_TYPE_NWN_MAUGRIM
APPEARANCE_TYPE_NWN_MORAG
APPEARANCE_TYPE_NWN_NASHER
APPEARANCE_TYPE_NWN_SEDOS
APPEARANCE_TYPE_NW_MILITIA_MEMBER
APPEARANCE_TYPE_NYMPH
APPEARANCE_TYPE_OBJECT_BLUE
APPEARANCE_TYPE_OBJECT_BOAT
APPEARANCE_TYPE_OBJECT_CANDLE
APPEARANCE_TYPE_OBJECT_CHAIR
APPEARANCE_TYPE_OBJECT_CHEST
APPEARANCE_TYPE_OBJECT_CYAN
APPEARANCE_TYPE_OBJECT_FLAME_LARGE
APPEARANCE_TYPE_OBJECT_FLAME_MEDIUM
APPEARANCE_TYPE_OBJECT_FLAME_SMALL
APPEARANCE_TYPE_OBJECT_GREEN
APPEARANCE_TYPE_OBJECT_ORANGE
APPEARANCE_TYPE_OBJECT_RED
APPEARANCE_TYPE_OBJECT_PURPLE
APPEARANCE_TYPE_OBJECT_TABLE
APPEARANCE_TYPE_OBJECT_WHITE
APPEARANCE_TYPE_OBJECT_YELLOW
APPEARANCE_TYPE_OCHRE_JELLY_LARGE
APPEARANCE_TYPE_OCHRE_JELLY_MEDIUM
APPEARANCE_TYPE_OCHRE_JELLY_SMALL
APPEARANCE_TYPE_OGRE
APPEARANCE_TYPE_OGREB
APPEARANCE_TYPE_OGRE_CHIEFTAIN
APPEARANCE_TYPE_OGRE_CHIEFTAINB
APPEARANCE_TYPE_OGRE_MAGE
APPEARANCE_TYPE_OGRE_MAGEB
APPEARANCE_TYPE_OLD_MAN
APPEARANCE_TYPE_OLD_WOMAN
APPEARANCE_TYPE_ORC_A
APPEARANCE_TYPE_ORC_B
APPEARANCE_TYPE_ORC_CHIEFTAIN_A
APPEARANCE_TYPE_ORC_CHIEFTAIN_B
APPEARANCE_TYPE_ORC_SHAMAN_A
APPEARANCE_TYPE_ORC_SHAMAN_B
APPEARANCE_TYPE_OX
APPEARANCE_TYPE_PARROT
APPEARANCE_TYPE_PENGUIN
APPEARANCE_TYPE_PLAGUE_VICTIM
APPEARANCE_TYPE_PROSTITUTE_01
APPEARANCE_TYPE_PROSTITUTE_02
APPEARANCE_TYPE_PSEUDODRAGON
APPEARANCE_TYPE_QUASIT
APPEARANCE_TYPE_RAKSHASA_BEAR_MALE
APPEARANCE_TYPE_RAKSHASA_TIGER_FEMALE
APPEARANCE_TYPE_RAKSHASA_TIGER_MALE
APPEARANCE_TYPE_RAKSHASA_WOLF_MALE
APPEARANCE_TYPE_RAT
APPEARANCE_TYPE_RAT_DIRE
APPEARANCE_TYPE_RAVEN
APPEARANCE_TYPE_SAHUAGIN
APPEARANCE_TYPE_SAHUAGIN_LEADER
APPEARANCE_TYPE_SAHUAGIN_CLERIC
APPEARANCE_TYPE_SEAGULL_FLYING
APPEARANCE_TYPE_SEAGULL_WALKING
APPEARANCE_TYPE_SEA_HAG
APPEARANCE_TYPE_SHADOW
APPEARANCE_TYPE_SHADOW_FIEND
APPEARANCE_TYPE_SHARK_MAKO
APPEARANCE_TYPE_SHARK_HAMMERHEAD
APPEARANCE_TYPE_SHARK_GOBLIN
APPEARANCE_TYPE_SHIELD_GUARDIAN
APPEARANCE_TYPE_SHOP_KEEPER
APPEARANCE_TYPE_SKELETAL_DEVOURER
APPEARANCE_TYPE_SKELETON_CHIEFTAIN
APPEARANCE_TYPE_SKELETON_COMMON
APPEARANCE_TYPE_SKELETON_MAGE
APPEARANCE_TYPE_SKELETON_PRIEST
APPEARANCE_TYPE_SKELETON_WARRIOR
APPEARANCE_TYPE_SKELETON_WARRIOR_1
APPEARANCE_TYPE_SKELETON_WARRIOR_2
APPEARANCE_TYPE_SLAAD_BLACK
APPEARANCE_TYPE_SLAAD_BLUE
APPEARANCE_TYPE_SLAAD_DEATH
APPEARANCE_TYPE_SLAAD_GRAY
APPEARANCE_TYPE_SLAAD_GREEN
APPEARANCE_TYPE_SLAAD_RED
APPEARANCE_TYPE_SLAAD_WHITE
APPEARANCE_TYPE_SPECTRE
APPEARANCE_TYPE_SPHINX
APPEARANCE_TYPE_SPIDER_DEMON
APPEARANCE_TYPE_SPIDER_DIRE
APPEARANCE_TYPE_SPIDER_GIANT
APPEARANCE_TYPE_SPIDER_PHASE
APPEARANCE_TYPE_SPIDER_SWORD
APPEARANCE_TYPE_SPIDER_WRAITH
APPEARANCE_TYPE_STINGER
APPEARANCE_TYPE_STINGER_CHIEFTAIN
APPEARANCE_TYPE_STINGER_MAGE
APPEARANCE_TYPE_STINGER_WARRIOR
APPEARANCE_TYPE_SUCCUBUS
APPEARANCE_TYPE_SVIRF_MALE
APPEARANCE_TYPE_SVIRF_FEMALE
APPEARANCE_TYPE_TROGLODYTE
APPEARANCE_TYPE_TROGLODYTE_WARRIOR
APPEARANCE_TYPE_TROGLODYTE_CLERIC
APPEARANCE_TYPE_TROLL
APPEARANCE_TYPE_TROLL_CHIEFTAIN
APPEARANCE_TYPE_TROLL_SHAMAN
APPEARANCE_TYPE_UMBERHULK
APPEARANCE_TYPE_UTHGARD_ELK_TRIBE
APPEARANCE_TYPE_UTHGARD_TIGER_TRIBE
APPEARANCE_TYPE_VAMPIRE_FEMALE
APPEARANCE_TYPE_VAMPIRE_MALE
APPEARANCE_TYPE_VROCK
APPEARANCE_TYPE_WAITRESS
APPEARANCE_TYPE_WAR_DEVOURER
APPEARANCE_TYPE_WERECAT
APPEARANCE_TYPE_WERERAT
APPEARANCE_TYPE_WEREWOLF
APPEARANCE_TYPE_WIGHT
APPEARANCE_TYPE_WILL_O_WISP
APPEARANCE_TYPE_WRAITH
APPEARANCE_TYPE_WYRMLING_BLACK
APPEARANCE_TYPE_WYRMLING_BLUE
APPEARANCE_TYPE_WYRMLING_BRASS
APPEARANCE_TYPE_WYRMLING_BRONZE
APPEARANCE_TYPE_WYRMLING_COPPER
APPEARANCE_TYPE_WYRMLING_GOLD
APPEARANCE_TYPE_WYRMLING_GREEN
APPEARANCE_TYPE_WYRMLING_RED
APPEARANCE_TYPE_WYRMLING_SILVER
APPEARANCE_TYPE_WYRMLING_WHITE
APPEARANCE_TYPE_YUAN_TI
APPEARANCE_TYPE_YUAN_TI_CHIEFTEN
APPEARANCE_TYPE_YUAN_TI_WIZARD
APPEARANCE_TYPE_ZOMBIE
APPEARANCE_TYPE_ZOMBIE_ROTTING
APPEARANCE_TYPE_ZOMBIE_TYRANT_FOG
APPEARANCE_TYPE_ZOMBIE_WARRIOR_1
APPEARANCE_TYPE_ZOMBIE_WARRIOR_2

Other rows in the .2da file do not have symbolic constants. Their row number can be used instead.

See also Edit

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